Game – Prop Set #2

Game Cardboard Boxes
Close Cardboard Boxes – 12 tris each, Open Cardboard Boxes – 18 tris each

Here are 4 different models of cardboard boxes plus 2 variation of the open version. The closed versions are just simple 6 sided box geometry.

I have only used diffuse and specular maps in these models and decided not to use normal maps as they’re were not necessary for such basic objects.

To compensate for not using normal maps I added a few outer shadows and uneven crease marks on the edges to give the impression of depth in the diffuse map.

Game Plastic Crates
Plastic Crate – 54 tris each

Heres’s another fairly simple model of some plastic crates made from a box geometry with chamfered edges. I quickly did a high poly version with the raised parts and baked it in, this gave me a good starting point. Later I added the holes in Photoshop and then created an alpha channel from it that would be used for making them transparent.

The small version of the plastic crate is the same as the larger one but cropped from the bottom.

There seems to be some opacity issue with the Xiolul shader which causes the bottom base of the crate not showing through, but this should be fine in a game engine.

Game Small Misc Props
Radio – 116 tris, Tool Box – 62 tris, Small Bottle – 92 tris, Large Bottle – 150 tris, Paper Bag – 44 tris, Tin Can – 44 tris, Cane – 104 tris

Here’s a few more small assorted props.They’re all around the 150 tris or less and are small objects that can be used to fill a scene with details.

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2 Responses to “Game – Prop Set #2”

  1. Ray Liam Says:

    Looking good, only crits are:

    – The cardboard diff could do with subtle changes in brightness/tone. Just seems too uniform, perhaps just some subtle dirt patches on the bottom sides.

    – The white plastic bottles could do with a extra divisions to round it off a bit more and the handle bit.

  2. admin Says:

    cardboard boxes & bottles updated