Archive for the ‘Game’ Category

Game – Modular Pipes

Posted on April 12th, 2011 by admin. Filed under 3D, Game.


Game Modular Pipes Example
Modular Pipes

Above is an example of some modular pipes placed together to create a small pipework scene.

Game Modular Pipes Pieces
Large Pipes Set – 1742 tris, Medium Pipes Set – 1038 tris, Small Pipes Set – 1084 tris

The modular pipes are made out of 3 sets of pipes in different sizes; with some small variation to them. The textures are split for each set which gives me the option of using the set separately.

I initially modeled the main pieces first and then decided to include the other extra parts to give me more choice when putting them together.

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Game – Prop Set #6

Posted on April 6th, 2011 by admin. Filed under 3D, Game.


Game Light Props
Light Bulb – 186 tris, Fluorescent Tube Light – 154 tris

To create the glow in the lights I made a light map and applied it in the Xiolul shader and tweaked with the multiplier setting, I also applied self illumination with the same map.

Game Electric Props
Grey Electrical Box – 40 tris, White Electrical Box – 26 tris, Meter Box – 10 tris, Wires – 6+ tris

Here’s a few models of electrical boxes that can be placed to add details on walls.

Game Vent
Vent – 10 tris

The vent is made from a simple box model and is completely flat.

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Game – Prop Set #5

Posted on April 2nd, 2011 by admin. Filed under 3D, Game.


Game Beer Crate
Beer Crate – 52 tris each, Beer Bottle – 104 tris each

To create the texture of the crate I used a reference image of some wooden fences and took out each plank, scaled it down and align them next to each other.

The beer bottle still requires a translucent material to give a nice realistic glass appearance.

Game Pallet
Pallet – 228 tris

This pallet is a simple model made out of several box geometries. The wood texture is made from 4 variation of wooden planks.

Game Wooden Crate
Wooden Crate – 92 tris

The wooden texture was made using a reference image of another wooden fence.

I added the metal plates on the corners to give some different material properties and interests, this helps prevent the model from being all made out of wood which would of looked a bit dull.

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