Game – Safe

Game Safe

Here is a finished model of a safe. It contains 1820 tris and was baked from a high poly model. I tried to give the safe an aged appearance to it, slightly worn over the years but well kept.

I’ve lowered down the opacity on the blending modes for the dirt layers to give a subtle effect. The document model was done very quickly using a plane geometry and a alpha channel on the diffuse texture map.

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