Posts Tagged ‘Car’
3D – Car Seat [WiP]
I’ve just finished modeling the car seat. I’ve moved some of the vertices up a little bit to give it a plumper shape.
The strap from the seatbelt was made by assigning a Path Deform modifier which sets the geometry to follow along a path (purple spline).
3D – Car Tyre [WiP]
Here’s my first attempt at modeling a car tyre and I’m quite pleased with the result. I’ve tried to put as much detail as I could with the caliper and brake disc, the treads could be improved with a better detail design but there won’t be much visible so it should be okay as it is.
To create the treads of the tyre I used plane geometry to make one horizontal part and cloned it several times to make a long strip, I’d then attach them all and welded the vertices together. To wrap it up I used the Bend modifier which makes it into a full circle.
![3D - Car Seat [WiP]](http://raykit.co.uk/blog/images/_raykitshum_3d_car_mercedes_2.jpg)
![3D - Car Tyre [WiP]](http://raykit.co.uk/blog/images/_raykitshum_3d_car_mercedes_1.jpg)