3D – Guitar Effects Pedal
[Model: BOSS CE-2 Chorus Guitar Effects Pedal]
Here is a couple of completed renders of the guitar pedal. The first render took around 1 and a half hours and the second took just over 2 hours at a larger resolution. The scene is made up of several spotlights and vraylights with the use of HDRI on the environment map.
I applied UVW Mapping to add the details in and added a bump map for the little dents. For the metal material on the control dials, I used a spiral gradient ramp on the reflection map to replicate the anisotropic metal finish.
Post production work was done in Photoshop to add more shadows with the aid of an ambient occlusion map and lens blur with the depth of field map.
Click here to see the WIP images of the pedal.
3D – Watch
Here’s the complete image of the watch model which took over 2 hours to render. It has 2 spotlights and 2 V-Ray lights in the scene. On the final render, the noise threshold in the QMC sampler was set to 0.001 for less noise in the image but increased the rendering time.
Click here to see the WIP images of the watch model.
3D – Spectacles
Here’s a studio shot render of a pair of glasses. This took around 45 minutes to render the scene. It contains 1 spotlight and 2 V-Ray lights with HDRI applied to it.
For the glass material, the IOR was set at a high amount to achieve the right refraction and caustics was set to add subtle bounce of light on the surface.
Click here to see the WIP images of this model.
3D – Restaurant Table
Here is the finished scene of a restaurant table. The rendering took just over an hour at a larger resolution.
The scene is lit with 2 spotlights and a V-ray dome light that has HDRI applied to it. UVW mapping were applied on to the objects for texturing. The cloth was created using the cloth modifier to simulate realistic result and then extra creases were made afterwards with the paint deformation.
Click here to see the WIP images of this scene.
3D – Retro Microphone
This is a render of a retro microphone with the use of HDRI of an attic room to light the scene and also act as the background image. The rendering time was about 40 minutes and then the post production work was done in Photoshop afterward.
Click here to see the WIP images of the microphone model.





