3D – Perfume Bottles

3D Perfume Bottles

This is a scene of some perfume bottles shot in a studio surrounding. Initially I used Mental Ray to render the scene but I wasn’t satisfied with the result, so I chose V-Ray once again. The final render took roughly 2 hours and 40 minutes, the longer rendering time was due to the vast amount of reflection and refraction used in the scene.

The scene was lit using a V-Ray light and a direct light to bring the highlights in the chrome and the caustics in the glass.To achieve the realistic looking glass and liquid materials, alterations were done to the Fresnal reflection and the IOR (Index of Refraction) settings to create the bending of light.

For improvements, I would maybe have a bit more caustics to the surface, add some sort of brand identity and also make the liquid slightly more transparent but overall, I’m pleased with the outcome.

Click here to view the 3D Studio Max viewport of the scene.

Click here to see the WIP image of this scene.

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