{"id":645,"date":"2009-05-13T23:51:28","date_gmt":"2009-05-13T22:51:28","guid":{"rendered":"http:\/\/raykit.co.uk\/blog\/?p=645"},"modified":"2009-06-10T03:34:52","modified_gmt":"2009-06-10T02:34:52","slug":"3d-guitar-capo","status":"publish","type":"post","link":"http:\/\/raykit.co.uk\/blog\/2009\/05\/13\/3d-guitar-capo\/","title":{"rendered":"3D &#8211; Guitar Capo"},"content":{"rendered":"<p><a title=\"3D Guitar Capo\" href=\"http:\/\/raykit.co.uk\/blog\/images\/raykitshum_3d_guitar_capo.jpg\"  rel=\"lightbox[roadtrip]\"><img decoding=\"async\" src=\"http:\/\/raykit.co.uk\/blog\/images\/_raykitshum_3d_guitar_capo.jpg\" alt=\"3D Guitar Capo\" \/><\/a><\/p>\n<p>[Model: Dunlop Trigger Guitar Capo]<\/p>\n<p>Here is a completed scene of the guitar capo done using V-Ray renderer. The setup to this was a single target spotlight, standard V-Ray materials with a speckle on the gold metal and a wood surface texture taken from <a href=\"http:\/\/www.cgtextures.com\/\">cgtextures<\/a>. It took around 40 minutes to render the final image on a slightly higher resolution.<\/p>\n<p>For the post-production stage, I have also rendered an ambient occlusion pass using Mental Ray renderer to futher enhance the shadows and a depth of field pass to create a realistic lens blur. These were later incoporated using Photoshop.<\/p>\n<p>The image was sharpen up using the unsharped mask filter and altered the contrasts using the levels and saturation. To finish off, i&#8217;ve added a vignette filter to darken the surrounding corners, which helps focus the eye to the subject.<\/p>\n<p><a href=\"http:\/\/raykit.co.uk\/blog\/images\/raykitshum_3d_capo_process.jpg\"  rel=\"lightbox[roadtrip]\">Click here<\/a> to see the extra render passes.<\/p>\n<p><a href=\"http:\/\/raykit.co.uk\/blog\/2009\/01\/29\/3d-guitar-capo-wip\/\">Click here<\/a> to see the WIP images of the capo model.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Model: Dunlop Trigger Guitar Capo] Here is a completed scene of the guitar capo done using V-Ray renderer. The setup to this was a single target spotlight, standard V-Ray materials with a speckle on the gold metal and a wood surface texture taken from cgtextures. It took around 40 minutes to render the final image [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[22],"tags":[62,15,25],"_links":{"self":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/645"}],"collection":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=645"}],"version-history":[{"count":12,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/645\/revisions"}],"predecessor-version":[{"id":737,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/645\/revisions\/737"}],"wp:attachment":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=645"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}