{"id":1627,"date":"2011-02-25T05:08:53","date_gmt":"2011-02-25T04:08:53","guid":{"rendered":"http:\/\/raykit.co.uk\/blog\/?p=1627"},"modified":"2011-02-25T05:27:40","modified_gmt":"2011-02-25T04:27:40","slug":"game-dumpster","status":"publish","type":"post","link":"http:\/\/raykit.co.uk\/blog\/2011\/02\/25\/game-dumpster\/","title":{"rendered":"Game &#8211; Dumpster"},"content":{"rendered":"<p><a title=\"Game Dumpster\" href=\"http:\/\/raykit.co.uk\/blog\/images\/raykitshum_3d_dumpster_01.jpg\"  rel=\"lightbox[roadtrip]\"><img decoding=\"async\" src=\"http:\/\/raykit.co.uk\/blog\/images\/_raykitshum_3d_dumpster_01.jpg\" alt=\"Game Dumpster\" \/><\/a><\/p>\n<p>Here&#8217;s the completed low poly model of the dumpster, accompanied with a few bin bag buddies. All objects were baked from a higher poly version.<\/p>\n<p>The dumpster contain 2310 tris. I decided not to go overboard with the dirt and grime overall and kept it to a minimum; having only heavier dirt where it would be required like the inside of the dumpster, this gave a general use appearance to the model.<\/p>\n<p>On the bottom surface of the dumpster, I&#8217;ve added some piles of scraps and rubbish, this was done with the aid of Crazybump to generate the normal and occlusion map to add some subtle depth to it.<\/p>\n<p><a title=\"Game Bin Bags\" href=\"http:\/\/raykit.co.uk\/blog\/images\/raykitshum_3d_bin_bags_01.jpg\"  rel=\"lightbox[roadtrip]\"><img decoding=\"async\" src=\"http:\/\/raykit.co.uk\/blog\/images\/_raykitshum_3d_bin_bags_01.jpg\" alt=\"Game Bin Bags\" \/><\/a><\/p>\n<p> The high poly models of the bin bags started out from a normal sphere that has been altered using the FFD 3x3x3 tool and the Noise modifier to give some randomness to the shape. Then in edit poly I used the paint deformation to brush in the creases to give that authentic material look.<\/p>\n<p>After I was satisfied with the models; I imported them into Polygon Cruncher which optimizes the high poly down to create the low poly version. After a few tweaking of the edges it was ready to be baked.<\/p>\n<p>The low poly model of the small bag contain 282 tris and the larger one has 242 tris. To add some variety to the models, I&#8217;ve created two versions for each, one white plastic bag and one typical bin liner bag.<\/p>\n<p>I knew before texturing that the plastic see-through bag would add more realism and interest to the overall piece and was worth the extra texturing work involved. As it was a spherical shape I thought it would be difficult to texture the pieces of rubbish together without showing large visible seams, but the randomness of the texture help hide most of it. I tried not to spend too much time on getting it perfectly seamless since it&#8217;ll be shown quite faint from the plastic material.<\/p>\n<p>Crazybump was used again to generate a normal map from the scrap image to add presence to the rubbish and tin cans, this was blended in subtly with the crease normal layer to create the final look.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s the completed low poly model of the dumpster, accompanied with a few bin bag buddies. All objects were baked from a higher poly version. The dumpster contain 2310 tris. I decided not to go overboard with the dirt and grime overall and kept it to a minimum; having only heavier dirt where it would [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[22,28],"tags":[23],"_links":{"self":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1627"}],"collection":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=1627"}],"version-history":[{"count":20,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1627\/revisions"}],"predecessor-version":[{"id":1642,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1627\/revisions\/1642"}],"wp:attachment":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=1627"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=1627"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=1627"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}