{"id":1540,"date":"2011-02-11T18:02:16","date_gmt":"2011-02-11T17:02:16","guid":{"rendered":"http:\/\/raykit.co.uk\/blog\/?p=1540"},"modified":"2011-02-25T06:00:34","modified_gmt":"2011-02-25T05:00:34","slug":"game-arcade-machine-revised","status":"publish","type":"post","link":"http:\/\/raykit.co.uk\/blog\/2011\/02\/11\/game-arcade-machine-revised\/","title":{"rendered":"Game &#8211; Arcade Machine [Revised]"},"content":{"rendered":"<p><a title=\"Game Arcade Machine Revised\" href=\"http:\/\/raykit.co.uk\/blog\/images\/raykitshum_3d_arcade_machine_01.jpg\"  rel=\"lightbox[roadtrip]\"><img decoding=\"async\" src=\"http:\/\/raykit.co.uk\/blog\/images\/_raykitshum_3d_arcade_machine_01.jpg\" alt=\"Game Arcade Machine Revised\" \/><\/a><\/p>\n<p>This is a new update of the arcade machine 3D model that was made awhile ago, the original model can be seen by clicking <a href=\"http:\/\/raykit.co.uk\/blog\/2009\/04\/24\/game-arcade-machine\/\">here<\/a>.<\/p>\n<p>The following improvements have been made:<\/p>\n<p>&#8211; Improved the monitor screen on high poly to give depth and realism<br \/>\n&#8211; Improved edges on high poly for better baking<br \/>\n&#8211; Optimized low poly from original 932 tris down to 864 tris<br \/>\n&#8211; Added an electrical panel feature at the rear<br \/>\n&#8211; Optimized the uvw spaces in the texture map<br \/>\n&#8211; Added gloss map to give each material more distinct property<br \/>\n&#8211; Improved overall textures with added highlights<\/p>\n<p>For texturing purposes and also for presentation; the final model uses 2048 maps but can be optimized to 1024 maps without losing much of its detail if it was to be used in an engine.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is a new update of the arcade machine 3D model that was made awhile ago, the original model can be seen by clicking here. The following improvements have been made: &#8211; Improved the monitor screen on high poly to give depth and realism &#8211; Improved edges on high poly for better baking &#8211; Optimized [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[22,28],"tags":[23],"_links":{"self":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1540"}],"collection":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=1540"}],"version-history":[{"count":17,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1540\/revisions"}],"predecessor-version":[{"id":1651,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/posts\/1540\/revisions\/1651"}],"wp:attachment":[{"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=1540"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=1540"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/raykit.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=1540"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}