Archive for March, 2010

Game – Dumpster [WiP]

3D - Dumpster 1 [WiP]

Here’s a high poly model of a dumpster. At the moment it counts just under a million tri’s which is quite a big amount but this will be baked down to a low poly version and then textured with some lovely grime and rust.

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3D – Toy Robot [WiP]

3D - Toy Robot 1 [WiP]

3D - Toy Robot 2 [WiP]

Here’s a basic 3D model of my retro toy robot which also happens to be a handy pencil sharpener.

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3D – Car Seat [WiP]

3D - Car Seat [WiP]

I’ve just finished modeling the car seat. I’ve moved some of the vertices up a little bit to give it a plumper shape.

The strap from the seatbelt was made by assigning a Path Deform modifier which sets the geometry to follow along a path (purple spline).

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3D – Car Tyre [WiP]

3D - Car Tyre [WiP]

Here’s my first attempt at modeling a car tyre and I’m quite pleased with the result. I’ve tried to put as much detail as I could with the caliper and brake disc, the treads could be improved with a better detail design but there won’t be much visible so it should be okay as it is.

To create the treads of the tyre I used plane geometry to make one horizontal part and cloned it several times to make a long strip, I’d then attach them all and welded the vertices together. To wrap it up I used the Bend modifier which makes it into a full circle.

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3D – Bathroom Scene [WiP]

3D Bathroom Scene [WiP]

Here’s a working scene of a simple modern bathroom using some design ideas from a few furniture catalogues.

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